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MN.swf was a huge success. We had a great turnout (nearly everyone that registered decided to attend) and the feedback was terrific. Thanks to all the speakers, sponsors, volunteers and organizers who helped to make this happen. Session materials are availabile on the sessions page and videos for many of the sessions will be posted soon. You can also check out some photos!
Date: April 7, 2008
Time: 9:00am - 6:00pm
Location: Minneapolis Central Library, 300 Nicollet Mall, Minneapolis, MN 55401
Cost: $30
Register Now! SOLD OUT!
MN.swf invites you to join us for a one-day event focused on connecting the local developer community and providing education on Flash Platform technologies. We’re bringing in the best local speakers to inspire and educate on topics like Flex 3, Adobe AIR and ActionScript 3. This is a great opportunity to learn about these great technologies and connect with other members of the community.
Schedule
| Room 1 | Room 2 | Room 3 | |
| 8:45am | Registration | ||
| 9:30am | Welcome | ||
| 10:00am | Break | ||
| 10:15am | Using Flex Builder 3 (Scott Langeberg) | ||
| 11:15am | Break | ||
| 11:30am | Development Tips & Techniques (Jason Grey) | ||
| 12:00pm | Lunch | ||
| 1:30pm | Introduction to AIR (Nate Hunsaker) | N-Tier Development with AMFPHP (Wade Arnold) | Flex 101 (Dustin Tauer) |
| 2:30pm | Break | ||
| 2:45pm | AS3 Game Architecture (Brad Bollinger) | Rapid, Repeatable testing with fastNG (Jonathan Doklovic) | |
| 3:45pm | Break | ||
| 4:00pm | Flash Smooth Moves (Nate Pacyga) | Getting Started with Papervision3D 2.0 (Thomas Saunders) | |
| 5:00pm | Break | ||
| 5:15pm | Slow Down (Danny Patterson) | ||
What to expect at MN.swf Camp?
We know you're busy, so all the sessions at MN.swf Camp are packed into one day. In this short time frame we intend to educate and inspire you while providing opportunity for you to network and connect with other members of the local development community.
We have two types of sessions. The first type is a 60-minute practical session focused on education. Attendees should expect the presenter to dig into the inner workings of the code and demonstrate practical programming techniques that can be applied immediately. There will be two practical sessions going on at the same time to allow the attendee to select the topic that best meets his/her needs. The second type is a 30-minute session focused on inspiration. This session won't dig into code, but will talk generally about technique and strategy. We will bring all the attendees together for these shorter sessions.
Who should attend MN.swf Camp?
Anyone with interest in the Flash Platform would benefit from the conference. The sessions will be targeting developers and programmers that work in ActionScript, Flex, Flash and/or AIR. There will be sessions for the beginner, intermediate and advanced programmer.






